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Exploration Teams

Starwalkers: Into the Rim (Exploration Team Arc)

By
20.06.2026 5 Min Read
0

Jiro Nakano wakes early, eyes foggy but sharp with hope. His dream? To lead a real space exploration team, not jump cargo ships at Kido Bay. Have you ever felt your heart beat with a new chance?

But the world expects little from him. They say he’s odd. Takes wild risks, gets lost in thought, writes weird star maps.

Team sign-ups go live at Orbit Academy. Jiro, 16, pasty, fast with stories, pushes close through the wild crowd. A short girl bumps him. Hana Kazuki, always with tools and gadgets, all worn blue cloth and clear eyes. She’s with Ryun, her friend, smart and quiet but fierce in a pinch. They argue in whispers. “I’m telling you. We pick Jiro. At least HE wants to go bigger!” – Hana snaps. Ryun lowers his voice: “He daydreams too much. Missions fail if you don’t plan.” Jiro can’t help smiling. These two, they’re fire and steel.

Later, inside the student launch bay. Lights play across glass windows. Old cracked seats. Dial panels hiss soft static. Jiro sits there, dreaming. Hana plops down near, offers him a hand-drawn map. Every mark hand-inked— corridors, sealed doors, what’s labelled as “Echo Rim, Restricted.” She grins: “Wanna go where no one’s meant to go?”

Have you ever felt drawn to an edge, even if it splits the rules apart? Ryun groans, reluctant but drawn in by the dare. Four more reply— Kalem (voice like thunder, arms dotted in family tats), Shira (peppy, numbers-obsessed, never still), Tomas (alert, brave but clearly new), and Yui (soft-spoken, old wound in her arm from earlier skating days). They’re a team of seven, all hungry but untrained in deep exploration.

The central plot? Find out what the Echo Rim actually hides beneath its layers and security drones. It’s forgotten on purpose; stories range from a failed core ship, rogue tech disaster, possible alien intrusion. Most doubt all of it. But there’s always been ghosts out there in the echoes…

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The teachers, as always, act two parts strict and bored. Ms. Minhwa gives out rules – no unsupervised rig leave, no tampering with drones, no Echo Rim tresspass. You can almost see their eyes glaze. Yet Mr. Yosh, old scout with missing leg, lingers near Jiro at lunch: “Don’t stray too far in. Even light twists, if you’re near wrong drives. Not everything in the dark sleeps.” Jiro nods. He can’t shake the itch, though.

The team spends days planning in secret. Ryun’s data probes, Hana’s lockbypasses, Shira’s cached decks, Kalem’s rope nets for unexpected zero-g gaps. Night after night, their bond grows tighter. Each student shares— mistakes from older attempts, scars, code slips. Yui tells her skate valk yarn. Tomas laughs but then shares how his last partner stopped midway, near a flicker in the stations sensors: lights faded, almost as if watching… Sound a little risky yet?

Fast cut to training exercises. EVA drills stagger most—but Jiro holds hard. Kalem and Shira throw inner bay husks at each other for fun, racing pods through marked buoys. One half-night, cult-kept old song slips across the comm: “Riders of the Rim.” They find old Captain Saito’s log buried on a faded drive— last entry: “Do not let the Younger Ones enter mount gate ice, let the dark glint as warning.” Hana catalogs the map, but it’s the sound of Saito’s voice: it chills Jiro.

The night they finally go, they’ve got shadows. Rival team— Ari’s crew— not faint and sweet but hungry for solo wins, hoping to sabotage hidden gear or, worse, lock them out. Early on, Ari’s gang slips a beacon on Ryun’s pack. Shira spots it, disable it, quick. First test spun up.

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Echo Rim itself? Rough decks, shifting green glow, chunks of what might be hull plating older than Orbit itself. Through a breach hatch, scraps float: a child’s doll, an unread name-print, strange marks like code or is it script from no registered language?

Nerves are tight. Kalem: “If this thing shuts on us, are you gonna phase all the doors with that sonic?” Hana: “And if you let Ryun poke wires, don’t blame me for melting boots.”

Tense moments as they begin deeper pass. The corridors wind closer, choked in odd moss, light gone thin. Tomas keeps them in touch with the main feed, but suddenly, outside comms drop blank. Ryun sweats. It’s more than metal and moss— noise outside logic churns. Feels almost alive.

A clang echoes. Team halts. Hana jets ahead with blade drawn. Ryun’s knees knock. Suddenly, Yui calls it: “Behind us… Something’s moving!” Shadow flicks, light gone odd.

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It isn’t rivalry now. Everyone backs up. Shapes skid near the old tanks, too low to be a student, something shivers in its path. Past data wall, Kalem says, “This ain’t drones.” Jiro looks— blue wide eyes and he whispers, “We’re not alone… It watched old crews, and Mr. Yosh lost his leg here.” Ryun, grip slick, answers soft, “Backtrack? Or do we keep hunting?” And so it teases the cracks of the team. Do you split, run, or face what’s behind the mossed glass?

This is the Event— team calls it so— the sickle of pure chance, or fate, that gets written on everyone’s heart from Year One. Jiro finds that white flash between fear and longing, reaching past the moss. Something inside. A memory, one only a watcher from below could recall. Hana shouts: “Jiro, get back!” It’s fast, black-smoked, snaps psion fields in a blink. Lockless, they plant packs and dash.

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Sudden sound sharp, Ryun half drags Shira, Yui skates the wall fast, Tomas brave enough not to freeze, all diving slider to next breach. Kalem’s rope throws hang like dull fireworks.

Jiro stops at last, pressed against cracked content plates, and stares into a deep code-tear in the hull. Pupils pulse gold, as if called by glyphs. What secret in the Echo Rim would rewrite their story— or doom Orbit Academy? 

The cliffhanger: As alarms bellow and Rival Team signals vanish from sensors, Jiro’s hand touches the core glyph. All the damage, the loss-stories, the shiver on Mr. Yosh’s face— it lights inside his sight. Next: Will old darkness break free? Has Orbit’s heart been poked at too hard? What’s your risk line, when the real edge of the map isn’t made by grown-ups?

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