Ashes of Eden: Roads of the Forgotten
Synopsis: Ashes of Eden – Roads of the Forgotten (Arc 2: The Signal in the Ruins)
Once there were sparkling cities. Now, only skeletons of glass stick up in the ash flat lands. Life has been simple for some. Others haven’t tasted clean water in days. Rei Onosaki, a teenage scout with sharp eyes, hasn’t given up looking for real hope. What would keep you walking if each step could break the last bone you’ve got? Some days Rei doesn’t know, either.
Dawn breaks smoky red on Day 330. Rei crouches above the street, watchful. Her brother Takt packs their battered pack. Shiho, Rei’s old school friend, fiddles with a drone she builds from scavenged toys. Rei glances at her, trying to look tough but failing a bit. Her mind can’t shake a strange radio signal she caught last night. It sounded almost like music.
Rei, speaking low: “You two ready?”
Takt grunts and checks his pocket, eyes on his food bar. Shiho nods with her usual nervous poke at her glasses.
Shiho: “Signal again last hour. Not sure where it’s from.”
Rei: “Doesn’t matter unless it trades us water.”
Fog curls through broken southeast Tokyo. Starving animals dart here and there. Takt nearly calls out when he spots a real cat. That’s not smart around mutant crabs by the rivers. The real danger, though, is human. A new gang calling itself “The Ambers” blocks three of the route’s bridges. They’ve got old subway weapons, work together, and bleed new colors of spray paint on every wall they like.
The trio’s plan is risky. Cross “Amber Row” to get close to the signal tower. Get water and see if someone’s still alive who can help them get out.

Day melts toward noon. They get pinned under the stuck train, voices closing in. There’s no talking their way out. Rei raises her wrench in both hands. But it’s Shiho who saves them. Her toy drone triggers old loudspeakers in the junkyard, blaring weird jazz and masking their run for cover.
Barely ahead, they split. Rei and Takt lash a plank into bridge ruins. Shiho radios in panic, “This cuts signal! Rei? Where are you?”
From downwind, crushed stones knock free. They meet Shun for the first time — a boy built lean as wire, tattoos, wild look, and a worn medical satchel slung on his back. He won’t say where he came from. Only that he’s hunting the same signal. Their truce is tense. My question to you — would you let a stranger like that join if you could barely feed your friends?
They leap gaps, run silent past claw marks. They see patches of old fires, some metal gear left behind by others moving west. Near an old bike shop, Rei steals a second of hope, finding canned food in a rusted cart but leaves most behind for local stray dogs. Takt hisses, “We’re starving. Why do you do this?”
Rei snaps back with weary eyes: “When nobody did, I found enough left for me too.”
Then the gang finds them again. Crossfire. They rig up a bot-trap from Shiho’s backpack. Wires and coins, baited with shaking batteries, buy just barely enough time to duck inside what used to be a radio station. Only … someone’s turned it into a trap full of mirrored glass and empty echoing halls.

Inside, they hear the voice at last. Old music cuts out as static rolls through smashed corridors. In a room mocking with TV screens, someone broadcasts a warning: “Nothing here is what it seems. Leave or the city eats you.” Takt slams his hand on a desk in anger. ‘We made it — now what? Is there any point in chasing this down?’
As hours pass, panic boils. Night falls sudden, colder than last week. They snack on freeze-thaw junk. Rei grips a page torn from her old book, wishes her mom would show up around the next bend. The group votes. Return to their rootless life—or solve the puzzle and unlock help for what’s left of Tokyo?
Do you press forward or retreat? Shiho finds a hidden journal in the producer’s desk — spelled out are coordinates and a spreading map. Shun, wild-eyed, wants to follow it at first light, swearing it points to real survivors living well. Takt scowls, not trusting any more tricks.

Tension snaps and an alarm begins outside: more of the Ambers circling. Our four — desperation thick — huddle against the glass. Rei stares into the city’s flickering, silent shapes, makes her choice.
Her eyes flash in the dark. “Everybody grab your things. By sunup, we move out for the map. This is it. It’s a trap or a door.” Boots on stone, they move.
They steal into shadow, city holding its breath. But what about the radio voice watching from far above? The screen fizzes, hidden in the dark — someone’s coming.

Five words buzz on radio static as the screen snaps off:
“You shouldn’t have come here.”
Fade to black.